How can science and technology activities be made engaging and relevant in primary education?
Science and technology can be
made engaging and relevant within primary education in multiple ways to enhance
children’s knowledge and understanding but also their awareness of the future
of the two subjects within and outside the curriculum.
Donaldson’s reform combined science
and technology under the same area of experience through the Successful Futures
report (2015). (Welsh Government, 2018) This boosts the activities and learning
opportunities that can be made available for children as teachers can interlink
the two subjects to enhance materials, knowledge and ensuring to meet the four
purposes of the curriculum. Children can learn how to use ‘data to assess risks and take informed
decisions; use technology safely and with respect for others’ can form healthy
and confident individuals through science and technology. (Donaldson, 2018) Donaldson’s
report also promotes young people to be prepared for future careers in science
and technology as STEM (Science, Technology, Engineering and Mathematics) has
been incorporated into schools which is effective towards children gaining the
correct skills and knowledge and increase their employability. As primary
children are living in the digital age, there are continual advance in
technology that will transform the way children learn and ensure they are
prepared for the real world. The existence of iPad and tablets has brought
about flexibility into the classroom and is engaging more young people.
Additionally, incorporating
new equipment into science and technology activities can form engaging and
relevant lessons. The inclusion of virtual reality headsets into classrooms is
an authentic and highly engaging tool towards learning. (Dawley
& Dece, 2014) Virtual reality is a ‘computer-generated
simulation of a three-dimensional image or environment that can be interacted
with in a seemingly real of physical way’ (Oxford University Press, 2018) and
has become increasingly popular in the digital age. The headsets can enhance
lessons and tailor to what the pupils are learning. For example, children could
have a look at the night sky due astronomers combining the new Oculus Rift VR
headset with Stellarium planetarium software. (Royal Astronomical Society,
2015) The benefits the headsets provide is a visual impact to a new environment
beyond the classroom and due to increasing lists of apps and software it has increased
access to learners. Virtual reality headsets may allow children within their
lessons to be immersed in a place which links to science and technology. The
tool is an ‘effective
new way to engage those that struggle or it can provide another opportunity to
engage with a variety of learning styles.’ (Lawrie, 2017) On the
other hand, Virtual reality headsets are expensive for schools to implement multiple
into every classroom. Students would need to be expected to have phones to use
the equipment. The time constraints of preparing each phone and VR headset. The
inclusion of handheld controllers or sensors can be expensive too. The
environments they are placed in they may not get to touch the objects and some
student may learn better with listening. As technology is being included and
incorporated more into the curriculum it could be possible that VR could be a
tool used in a primary pupil’s life.
Technology and science
activities need to be relevant and at the level primary children are learning
so that children can feel inquisitive. A fantastic resource used by schools
which tailors to these requirements and the inclusion of STEM is Techniquest, a
science centre located at Cardiff Bay, which promotes child-centred learning.
The pupils can take part in numerous hands-on activities, watch interactive
shows or be inspired by workshops all specifically designed for children. The
centre can enhance their learning outside the classroom and can be extended
further by their teacher when they return. Techniquest creates an immersive
learning experience where the pupils are curious and no longer aware they are
learning. The visually creative resources and the staff’s presence promotes
this which encourages the children to get involved and explore new areas. (Findlater,
2013) Additionally, the centre captures the interest of pupils and may
influence those who are not drawn to science, a new perspective. It is
beneficial the centre is broadcasted to allow other pupils to gain this
experience and promote their learning.
To conduct effective science
and technology lessons children should be made aware of the negatives that can
arise from using technology as this prevents them from becoming too reliant
which drives up their screen time. Children should also be made aware that
technology is constantly changing and improving and the importance of using the
tool correctly to be safe and prevent distractions while using a device.
Moreover, teachers should not only teach children core information but should
enhance this knowledge further by teaching them about the future of science and
technology.
To conclude, science and
technology activities can be made engaging and relevant in primary education due
to an innovative curriculum. By having access to the right equipment and
gaining ideas to interlink the subjects it can have an impact to a child’s
education through the current reform.
References:
Dawley, L., & Dede, C. (2014) Situated learning in virtual worlds and immersive simulations. The
handbook of research for educational communications and technology. 4th
edn. New York: Springer Verlag.
Donaldson (2015) Successful Futures: Independent review of
curriculum and assessment arrangements in Wales. http://dera.ioe.ac.uk/22165/2/150225-successful-futures-en_Redacted.pdf
Findlater, S. (2013) ‘A teacher’s guide to immersive
lessons.’ Available at: https://www.theguardian.com/teacher-network/teacher-blog/2013/aug/07/teaching-immersive-engaging-lessons (Accessed:
10/04/18)
Lawrie, G. (2017) How
our school is using Virtual Reality to prepare pupils for a future dominated by
technology. Available at: https://www.telegraph.co.uk/education/2017/01/23/school-using-virtual-reality-prepare-pupils-future-dominated/ (Accessed:
10/04/18)
Oxford University Press (2018) Definition of virtual reality. Available at: https://en.oxforddictionaries.com/definition/virtual_reality
(Accessed: 11/04/18)
Royal Astronomical Society (RAS) (2015) ‘VR headset for
exploring night sky’, ScienceDaily. 7th
July. Available at: www.sciencedaily.com/releases/2015/07/150707092420.htm (Accessed
at: 11/04/18)
Welsh Government (2018) New
school curriculum. Available at: http://gov.wales/topics/educationandskills/schoolshome/curriculuminwales/curriculum-for-wales-curriculum-for-life/?lang=en (Accessed:
11/04/18)
Hi Sophie, I like your post regarding science and technology. You have made many relevant points regarding the area which link in nicely with primary education.
ReplyDeleteI really enjoyed reading your point expressing how Donaldson's reform combined science and technology under the same area, perhaps you could have spoken about the cross curricular approach within this area and how Donaldson how incorporated this within the new curriculum. He states "a curriculum defined largely in terms of discrete subjects can become directly translated into a timetable within which important cross-curricular learning can be marginalised." (Donaldson, 2015, p.35.)
Furthermore, I also liked how you then went on to express how STEM is incorporated into many schools and how certain activities and educational visits can encourage children to become more interested within the area. Additionally, I liked how you linked it to Techniquest as we went there on a trip, however it would have been nice to see other secondary sources which links in with authentic learning which occurs at the venue, such as Dewy's view that "when education is based upon experience and educative experience is seen to be a social process, the situation changes radically. The teacher loses the position of external boss or dictator but takes on that of leader of group activities.” (Dewey, 1938, p.66) This links in with what you have said about child-led learning and fits in nicely.
Overall, I think this is a really informative blog and really enjoyed reading it.
References
Dewey, John. 1938 (1963). Experience and Education. New York: Collier Books.
Donaldson (2015) Successful Futures: Independent review of curriculum and assessment arrangements in Wales.